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Introduction to Linear Optimization
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KDE- und Qt-Programmierung
Processes, Principles, and Patterns with UML2
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Klasse 5/6 - Informatische Bildung
Processes, Principles, and Patterns with UML2
Mirek Hancl
Klasse 7/8 - Informatische Bildung
Processes, Principles, and Patterns with UML2
Mirek Hancl
Klasse 9/10 - Informatische Bildung
Processes, Principles, and Patterns with UML2
Sibylle Gierschmann, Katharina Schlender, Rainer Stentzel, Winfreid Veil
Kommentar EU-Datenschutz-Grundverordnung
Processes, Principles, and Patterns with UML2
Introduction to Software Engineering Design
Processes, Principles, and Patterns with UML2
Christopher John Fox
description
The focus of Introduction to Software Engineering Design is the processes, principles and practices used to design software products. KEY TOPICS: The discipline of design, generic design processes, and managing design are introduced in Part I. Part II covers software product design, use case modeling, and user interface design. Part III of the book is its core and covers enginnering data anyalysis, including conceptual modeling, and both architectural and detailed engineering design. MARKET: This book is for anyone interested in learning software design.
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pages
760
Year published
2006
Publisher
Pearson
Issn
978-0-321-41013-9
Language
en
categories
id
D.2.m FOX07