Donald Gross, John F. Shortle, James M. Thompson, Carl M. Harris
Wiley series in probability and statistics Fundamentals of queueing theory
Joachim Schlosser
Wissenschaftliche Arbeiten schreiben mit LATEX
Steve Morgan, Di Freeze
Women Know Cyber
Thorsten Ball
Writing a Compiler in Go
Thorsten Ball
Writing an Interpreter in Go
Eckart Modrow
Zur Didaktik des Informatik-Unterrichts
Eckart Modrow
Zur Didaktik des Informatik-Unterrichts
Zen of Graphics Programming
Michael Abrash
description
The core of the VGA. VGA colors and color cycling. Lines like lighting. Circles and ellipses. Polygons. Antaliased lines. Annimation. Mode-x. 3-D animation with X-sharp. BSP trees for lighting animation.
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pages
832
Year published
1996
Publisher
Coriolis Group
Issn
1-883577-89-6
Language
en
categories
id
I.3.7 ABR96